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Projects
Welcome to my projects page, these are all of my projects actually worth talking about


Grasping Chaos
Grasping chaos is a Spell Casting Card Game. I was the Technical artist on the project and worked making particle systems and post processing effects. I was also a programmer on the side working on fixing bugs and some simple implementation.
Indestructable Delivery Service
This was a solo project I worked on to explore vehicle driving physics based gameplay. I worked on everything here from the controls, art, design, and programming.


A Colourful Trail
This was a project that I worked on as a technical artist and a level designer. I created particles for attacks and characters as well as designed, whiteboxed, and decorated each level with one other designer.
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